Vue 6 Infinite Full
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Macintosh Programs
Vue 6 Infinite - The Standalone Solution
Vue 6 is the most efficient and advanced solution for creating, animating and rendering natural 3D environments.
It offers a high-end 3D scenery solution for SFX studios, animators, illustrators, architects, matte painters and CG professionals. It is strongly focused on power, productivity and inter-operability with existing toolkits.
Vue 6 naturally integrates and extends all major 3D applications to provide a complete, professional natural 3D studio.
Specifically designed for professionals, it combines a multitude of cutting-edge features that easily integrate with your workflow.
With its intuitive, production-oriented layout, you will quickly enhance your production with rich EcoSystems™ of wind-swept trees and plants, Spectral atmospheres and detailed terrains in fully animated scenes.
Release 6.5 of Vue adds a number of breakthrough features to an already long list:
Create skies with as many overlapping spectral cloud layers as you like for complex and unbelievably realistic cloudscapes!
Revolutionary new cloud lighting technology that lets local lights affect spectral atmospheres and clouds (as below)!
Create true-to-life thunder storms, search lights or illuminated fly through clouds.
Render spectral atmosphere animations significantly faster thanks to the optimized spectral atmosphere anti-flickering technology!
Render very high resolution images over a network of computers!
Take Control
With the animation graph editor, you can now animate the way you are used to, with full control over keyframes, time-curves, tangents and interpolation.
Interactively paint EcoSystems Generation II directly over surfaces with pressure-sensitive tablets, create stacks of layered EcoSystems, change size and color on the fly and control everything, down to individual instances.
Create special wind effects with the directional and omni ventilators. Produce flicker free animations thanks to the revolutionary new SolidGrowth 4 plant rendering technology.
Save Time
Efficiently manage complex mixed materials with the new Photoshop-style layers.
Quickly browse through the shader tree and easily control alpha channels and color selections. Use the new user definable anti-aliasing strategies to get smoother results faster. Take advantage of the new radiosity engine to produce significantly faster renders of both indoor and outdoor scenes.
Enjoy better memory management, a native 64 bit architecture and improved efficiency in managing large scale scenes.
Feel at Home
Are you used to Maya-style transform manipulators? Do you prefer Y as the up axis? Do you press R or S to scale? We know that, as you integrate Vue 6 into your existing toolkit, the last thing you want is to waste time finding your way around.
This is why, when you first launch Vue, it asks you which 3D program you are accustomed to, and automatically adjusts the interface to make you feel at home, whether you are a Max, LightWave, Cinema4D, XSI or Maya person. Vue will even match the color scheme to that of your favorite app! Of course, you can customize the interface (keyboard shortcuts, manipulators, etc).
EcoSystems Generation II
E-on's revolutionary EcoSystems, "One of the greatest technological advances in many a year" (3D World magazine) is taking yet another leap. With full interactivity and precise control, EcoSystems Generation II will revolutionize the way you create animations, architectural renders, matte paintings or landscape design.
Full Interactivity
You can now paint EcoSystems directly onto the surface of objects. Use pressure sensitive tablets to control any parameter as you paint. Add, remove, and change color or size of EcoSystems on the fly, paint-select individual instances (or groups of instances) and move/resize/rotate them directly, convert instances to real objects, and put them back into the EcoSystem later.
Precise Control
A single EcoSystem can have multiple layers, each layer with its own complete set of parameters, for easy control of separate populations. The new affinity setting allows control of one layer by another (e.g. place grass only around trees).
Choose from 7 EcoSystem display modes, from boxes to real geometry, with optional dynamic LOD.
Animation
New Animation Graph Editor
Animation workflow in Vue 6 is drastically improved with a fully re-designed animation graph editor. You can now adjust time curves and keyframes, with precise control over independent keyframe coordinates, tangents and interpolation, and render animations in OpenGL for ultra fast previews.
Local Wind Generators
The directional and omni ventilator let you apply local wind effects to plants, and can be moved around or linked to other objects in the scene. These wind generators greatly expand the possibilities of using Vue's realistic SolidGrowth wind reaction.
Rendering
Spectral Atmosphere Engine
Based entirely on real-world atmospheric behavior, the new spectral engine produces ultra-realistic environments with volumetric clouds, accurate light dispersion and natural phenomena such as Godrays. Control the air density, humidity, dust, aerial perspective, overall turbidity and more to create a plethora of atmospheric conditions.
Spectral Clouds and MetaClouds
The highly optimized volumetric cloud layers let you create convincing fly-throughs or simulate realistic low-lying fog with mountains peaking through.
MetaClouds are stand alone volumetric clouds that can be freely moved around. Choose from a library of preset cloud models to generate clouds that are different each time. Edit the shape of the clouds and combine them to create elaborate formations.
Flicker-Free EcoSystem Rendering Technology
Vue Infinite's unique ability to animate distant forests or jungles comes at a cost: it's a tough challenge for the render engine to handle the massive number of moving polygons for each pixel. This often results in graininess or flickering. The revolutionary new SolidGrowth 4 technology significantly reduces the flickering of distant plants, and produces much smoother renders of even the most tree-heavy scenes.
Faster Renders - More Control
New anti-aliasing strategies and five anti-aliasing models provide extended control over the look of the final render. The radiosity engine has been entirely rewritten to accurately simulate indoor lighting and renders up to 4 times faster; ray-traced soft shadows are more efficient, with more user control and smoother results. The overall rendering speed has been increased by up to 130%.
System Requirements
Macintosh
Mac OS X v10.3+,
2GHz PowerPC or Intel processor or faster,
1GB of free RAM (2GB recommended),
200 MB of free Hard Disk space,
1024x768 in 65K colors/16 bits (24+ bits recommended).
Windows
Windows 2000/XP/XP64/Vista,
2GHz Pentium III or better processor,
1GB of free RAM (2GB recommended),
200 MB of free Hard Disk space,
1024x768 in 65K colors/16 bits (24+ bits recommended).
An OpenGL accelerated video board is not required, but is a big plus.
Multi-processor rendering is only available on all multi-processor OS X, 2000, XP Pro and Vista systems.
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